X3 what does tc mean
So you had to slow way down to enable it smoothly and then max out the speed to 16 using the speed control button. In many situations I would have like it to go up to 20 or 25 MPH. The most fun you can have with your car is driving on an ice track - preferrably with studded tires.
Today with LS2 i fishtail few times smh. The comment that DTC should never be used once rolling on the road would apply if you have no vehicle handling ability. In those conditions, I'm not exceeding 30mph, and I am responsible for vehicle control. I find the X3 to be a lot more predictable in handling in DTC The car slides predictably and progressively, and vehicle control is improved.
You can steer with the wheel, the brakes and the gas. If you're a competent driver who understands vehicle control, driving under 30mph, I think you'll find DTC to be more effective and more comfortable under those circumstances.
I use TC off for my rally driver moments, on closed roads. All times are GMT The time now is PM. Mark Forums Read. Thread Tools. Appreciate 0 Tweet. Find More Posts by jdavid2.
Find More Posts by mbell. Quote: Originally Posted by mbell traction control should be left on at all times - especially in winter conditions as you describe. Find More Posts by xDrive35i. Find More Posts by Lotus7. Find More Posts by Toecutter. Find More Posts by Ural. Quote: Originally Posted by Lotus7 The X3 is the only vehicle of several I drive that has stability control, and I haven't spun or rolled a vehicle this week.
Quote: Originally Posted by Toecutter I've never been completely clear on the function of the electronic traction devices on snow and ice Find More Posts by ctski1. Quote: Originally Posted by ctski1 Simple to remember - Hit the button once to light up your tires. Quote: Originally Posted by Ural What kind of tires did you have on on that trip?
Find More Posts by Nahoa. Find More Posts by nyalpine Occasionally you will see some icons at the top right of a stations HUD indicator, these are missions that you can accept to make mostly easy money and gain race reputation. The specific list of trade missions is below.
Deliver Cargo Get the cargo to the station as fast as possible, you can get the cargo by any and all means, just so long as you get the required amount in the time allocated. Transport Cargo Go to the indicated station and pick up the cargo and take it back to the station that gave the mission within the time limit. Transport Personnel Pick up the passengers from the mission giving station and deliver them to the indicated station. Please note to do these missions you will need Cargobay Life Support.
You need 8 M units of space in your Cargobay for each passenger Buy a Second Hand Ship Not a mission but still something to look out for, you can buy ships for a fraction of their price this way. But be aware that they could also be much more expensive than the shipyard price. Also, never buy a TP because for some reason TPs are always cost more than their actual value.
Other than that, you should be able to buy a ship and sell it for a profit without having to do anything. You can maximize your profits by repairing the ships before selling them. Some example missions would be protecting convoys, destroying convoys or assassinations.
Assassination Destroy a specific NPC ship, normally with an escort. Defend Station Get money and reputation by destroying waves of ships that are trying to destroy the specified station. Xenon Invasion Defend the station that gave the mission from waves of Xenon craft. Escort Convoy Protect a convoy from enemies as it makes its way to a nearby sector. Destroy Convoy Destroy all the ships in a convoy before they reach their destination, payment is given per ship destroyed. Patrol Get paid in credits and reputation for clearing sectors of enemies, the mission can be across multiple sectors or just a single one.
BUILD Construct a specified station which you must purchase yourself to the indicated position within the time limit. The station will continue to exist after the mission is completed so be careful of building a station that might compete with your own. Transport Passenger Transport the mission giver from the station they are on to the indicated station.
Look for the mission giver mentioning something about a luxury transport. Return Ship Find and retrieve the indicated ship and return it to the mission giving station. Sometimes you will be told to retrieve a stolen ship which requires you to make the pilot of the ship bail out. Deliver Ship You must provide and deliver the specified ship type to the station within the time limit. Scan Asteroids Scan the indicated asteroids by getting within 10km of them, targeting them, going into the Target tab and selecting the Scan option.
This can either be asteroids in one sector or several. You need a Mineral Scanner to be able to do this mission. Scan Freight Get paid in money and reputation by scanning ships in one or several sectors for illegal or valuable cargo in the specified time. PLOT These missions are part of a storyline. If you see this symbol, that means that that station or ship is offering a mission that will either start or continue a plot.
Now that you are equipped for freight runs, you will need to find freight to run. The best freight to trade in is the basic materials, stuff like Ore, Energy Cells or Meatsteak Cahoonas.
If you see a factory for these wares that have a surplus of the product, buy from them over the others. Once you have whatever ware in your hold, look for a station that has a shortage of these goods, once you have found such a station and sold the goods you will have substantially more money compared to what you started with.
Another good idea is to check what the Minimum, Average and Maximum prices are of these goods, for example Energy Cells are priced from credits and average at A good sector to make credits in is Ore Belt. There is one SSP in the sector.
If it is selling Energy Cells at 15 or lower, then buy them. Once you have a decent amount of money, say around two million credits, you may want to get a new ship. Depending on if your play style is combat orientated or trade orientated you should either get an M3 or a better TS.
If you want to get an M3 then you can go to the shipyard in Argon Prime and buy a Nova. If you want a better freighter then it is very highly recommended that you get a Mistral Super Freighter from Legend's Home. Before going to Legends Home, get a Jumpdrive if you do not already have one from Terracorp HQ and around energy cells so you can easily jump back into friendly space. This is because to get to Legend's Home you must fly through Pirate Space.
The reason why the Mistral Super Freighter is recommended even though it is through Pirate space is because of its maximum cargo bay size of 15, That's the most in any TS class, both buyable and un-buyable so it's a worthy investment that will break even quickly.
When you buy the Mistral SF, transfer everything over from your current ship and then sell it. It will help provide capital for trading as outfitting the Mistral can be quite expensive. It is recommended that one Particle Accelerator Cannon and one Phased Repeater Gun in each turret so that you are adequately protected against any fighters that decide to attack you. Another good thing about the Mistral SF is that it can mount more shields than all but two fighters.
Of course this is useless unless you actually upgrade the shields to maximum. When buying the Nova, you might want to consider selling your old Mercury. It will help provide some money to buy upgrades with. For weapons, go for 8 Particle Accelerator Cannons in the main slots and a Phased Repeater Gun for the rear turret to defend against missiles and M5s.
And of course you should upgrade to maximum shields so you can actually survive getting hit and not have to spend thousands repairing the hull unnecessarily. So you have a fully equipped Nova but have no idea what to do next? Simple, you go out looking for a fight. On top of credits, these missions will grant you large amounts of reputation from the faction who gave you the mission. This in turn will increase rewards in future missions. If you have the reputation, it is recommended to buy the Argon police license available at any Free Argon Trading Station.
Of course if you want to survive more than two seconds you need to know how to fight. Below are a few tips on surviving a fight.
Also, make sure Auto Aim is on. This will make any shots fired using boresight that were in the general direction of the enemy hit them. If you are running low on energy then you may have to think about firing in shorter bursts or choosing more efficient weapons, such as Particle Accelerator Cannons over High Energy Plasma Throwers. With weapons that require ammo like the Mass Driver, make sure that you have enough ammo for about large missions beforehand, you may need it for unexpected fights.
Exploit your ship's advantages. You can use this to your advantage by focusing less on not getting hit but instead focusing on hitting the enemy. Strafe whenever you can using the WASD keys.
This throws off the targeting of enemy ships so fewer shots hit you. It also grants you a nice boost of speed since you have 2 directional movements causing the vector speed being faster than the advertised top speed. All ships can strafe and it is also useful for when you are heading towards a station or large asteroid as it provides extra thrust away from it. Missiles can be your saviour When used correctly missiles can turn the tide of battle in your favour.
When used incorrectly, they can kill you. This happens when your missile is shot down right next to you and the resulting explosion takes you out. To avoid this, do not launch a missile when you are taking fire. Try to fly away then turn around and launch your missile. Also, don't use the wrong class of missile on the wrong class of ship.
Different missiles have different speeds and deal different amounts of damage so, using a slow, heavy missile like the Firestorm Torpedo against an M5 is not a good idea.
Sure if it hits the M5 is definitely history, but the chances of hitting are close to nil. Similarly, using the Mosquito Missile against an M2 is pointless, yes it will hit, but they won't even notice it.
Separate your enemies out. Get all of their attention and run away for a little while. This way, the ships will become divided up according to top speed making it easier to systematically remove them. This may be obvious, but even if your ship can take quite a beating, there is no reason to make it if you can avoid it. Keeping shield strength for when it is really needed is the key to prolonging survival. Also, there is always the chance that the shot that missed you will hit one of your enemy's friends and destroy them, causing one less threat to face.
Besides, better safe than sorry and dead. If you are taking too much damage, break off. There is nothing wrong with disengaging if your shields start to get low. You can re-engage the enemy when your shields have recovered to a more sufficient level.
As mentioned before, better safe than sorry and dead. Utilise your surroundings. You can use nearby stations and asteroids as cover or to mess up the autopilot of any enemies attacking you. Although, you must be careful to not fly straight into whatever you are using as cover. If you think you are going to crash, instead of setting your speed to zero, turn degrees. Know the enemy. Such information will be invaluable in the fight. So you have a bit of experience in the universe, but still need that extra edge?
This section covers the upgrades which could give you just that. After all more upgrades equals more performance. Okay time for the expensive stuff, buying a new class of ship. And of course there are some restrictions about the race rep too.
Mar 10, ST is the size category of it as Cargo Station there is also S,M,L and XL - only a large transport, a TL can carry them - The reason the Station name is red is because you don't have the reputation to buy them, the reason the ST is red is you don't have the ship to carry them - I think the other one is the cargo space required for the station. Mar 10, Gavrushka wrote: Argh Rive ya big gobshoyt ya beat me by 3. Mar 10, - Ah, but Xenon Slayer works for Egosoft, he doesn't type, he just wills the words to appear..
Mar 10, Thanks peeps Couldn't see anything in the. I'm way off being able to afford the stations let alone the ship to haul one yet. Mar 10, You can hire the service of an existing TL if you don't yet own a Large Transport yourself. You'll still need to pay for the Station and The Captain of the Hired TL will want some of your hard earned money to move through each gate. Mar 10, Moving slightly off topic, but a couple of follow up points to what has already been posted For cargo ware class, there are a few classes: T - tiny.
I think some missiles and the repair laser, amongst other things. S - small M - medium L - large XL - extra large.
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